Monday, May 10, 2010

The Nook

Two weeks ago I finally made a decision on which reader I wanted and I purchased a Barnes & Noble Nook. I had been on the fence for a while about the whole e-reader thing until I saw someone using a Kindle on an airplane last year and it piqued my curiosity. I’m a fan of the paper book and I think I will continue to be, but there is something seductive about the slim volume that is the e-reader and really think that it will have some great applications for graduate school.

I will admit that I was a little hesitant to buy a Nook. I’d read about some problems online and I didn’t want to make such a big purchase that I’d soon regret. But I finally decided that if I didn’t but something that I would probably just regret the whole thing. When it comes down to it all of them are going to have some kind of problems, so I should just pick one. So I picked.

Thus far I’ve had very few problems with my Nook. It’s force-closed a time or two, but it runs on Android, and it’s to be expected. Some people reported that it was a little hard to get used to the way it opens books, but I haven’t had much trouble. The thing I’ve had the hardest time getting used to is the fact that the top is not touch screen, and that’s more about me than the device.

One thing that I like the best is that you can read whatever you please without anyone knowing. You can read anything from Jane Austen to Lauren Willig from Aristotle to Stephanie Meyer without tipping anyone else off.

It’s great.

Thursday, April 29, 2010

Have the Hero Save the Day

One thing that writers, specifically suspense writers, are told is that when the conflict is resolved the resolution needs to come from the main characters. If your hero is saving your heroine from a killer who’s following her, he needs to be involved when the take-down occurs, even if he’s not the one who physically does the taking down himself.

A while back I wrote about the video game “My Sims Agent” and showing not telling. Here’s another great lesson to be learned from My Sims Agent.

At the end of the game, you’ve solved the little mystery. You’ve saved the day, but unfortunately one member of your team has been pulled, along with the bad guy into another dimension (I know it’s kinda cheesy, but that’s okay). And now you have to finish those annoying little side games before you’re given you’re final mission (the secret one that you can only find by finishing everything) where you’ll be able to save your teammate. But you don’t get to go on the mission. You pick people to go. You sit there waiting while they do their thing, just waiting for the call to come that you’re needed, that you need to go save the day.

And that all never comes.

After a while of waiting you get a call saying that they’ve saved the team member. That the bad guy got away.

And that’s it.

No more.

It’s so anticlimactic. You feel cheated out of your chance to save the day.

I would imagine that that’s how the reader feels when the hero is sitting around drinking coffee, flirting with the heroine when he gets a phone call saying that the police picked up the would-be killer on a dead tail-light and the danger is gone.